From: Evan Lloyd <evan.lloyd@arm.com>
2.1 Accessibility - remove erroneous "as"
2.1 Confirmation - insert missing full stop
2.1 Forgiveness - excise superfluous "errors"
2.1 Standard techniques - remove redundant "be to"
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Evan Lloyd <evan.lloyd@arm.com>
---
2_guiding_principles.md | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/2_guiding_principles.md b/2_guiding_principles.md
index a7759f27dcf71a948b903332c9bc14946e445cd8..5a51225b65dec2159a4fb94481920666c0d042ff 100644
--- a/2_guiding_principles.md
+++ b/2_guiding_principles.md
@@ -47,7 +47,7 @@ The following is an alphabetical list of software design principles:
**Accessibility**
This entails designing objects and environments to be usable, with no
-modification, by the greatest number of people as possible, including people
+modification, by the greatest number of people possible, including people
with varying educational and social backgrounds, as well as those with motor or
sensory challenges.
@@ -68,7 +68,7 @@ shortterm memory, as well as to accommodate its limits.
This is a technique used for critical actions, inputs, or commands.
Confirmations are primarily used to prevent unintended actions. Minimize errors
in critical or irreversible operations with confirmations. If you overuse
-confirmations, expect that they will be ignored Avoid overusing confirmations
+confirmations, expect that they will be ignored. Avoid overusing confirmations
to ensure that they remain unexpected and uncommon; otherwise, they may be
ignored. Use a two-step operation for hardware confirmations and dialogs for
software confirmations.
@@ -97,7 +97,7 @@ about the assumptions you make.
**Forgiveness**
Design to help users avoid errors and reduce the negative consequences of
-errors any errors made. Recommended methods for achieving design forgiveness
+any errors made. Recommended methods for achieving design forgiveness
include affordances, reversibility of actions, and safety nets. Effectively
designing for forgiveness results in a design needing minimal confirmations,
warnings, and help.
@@ -171,7 +171,7 @@ classes of platforms from embedded systems to massively parallel computers.
Greater reliance on unique or exotic pieces makes a system harder to
understand, and more intimidating for someone trying to understand it the first
-time. Using standardized, common approaches should be to give the whole system
+time. Using standardized, common approaches should give the whole system
a familiar feeling. This standardization is one of the primary goals of this
document.
--
Guid("CE165669-3EF3-493F-B85D-6190EE5B9759")
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On 01/03/18 12:22, evan.lloyd@arm.com wrote: > From: Evan Lloyd <evan.lloyd@arm.com> > > 2.1 Accessibility - remove erroneous "as" > 2.1 Confirmation - insert missing full stop > 2.1 Forgiveness - excise superfluous "errors" > 2.1 Standard techniques - remove redundant "be to" > > Contributed-under: TianoCore Contribution Agreement 1.1 > Signed-off-by: Evan Lloyd <evan.lloyd@arm.com> > --- > 2_guiding_principles.md | 8 ++++---- > 1 file changed, 4 insertions(+), 4 deletions(-) > > diff --git a/2_guiding_principles.md b/2_guiding_principles.md > index a7759f27dcf71a948b903332c9bc14946e445cd8..5a51225b65dec2159a4fb94481920666c0d042ff 100644 > --- a/2_guiding_principles.md > +++ b/2_guiding_principles.md > @@ -47,7 +47,7 @@ The following is an alphabetical list of software design principles: > **Accessibility** > > This entails designing objects and environments to be usable, with no > -modification, by the greatest number of people as possible, including people > +modification, by the greatest number of people possible, including people > with varying educational and social backgrounds, as well as those with motor or > sensory challenges. > > @@ -68,7 +68,7 @@ shortterm memory, as well as to accommodate its limits. > This is a technique used for critical actions, inputs, or commands. > Confirmations are primarily used to prevent unintended actions. Minimize errors > in critical or irreversible operations with confirmations. If you overuse > -confirmations, expect that they will be ignored Avoid overusing confirmations > +confirmations, expect that they will be ignored. Avoid overusing confirmations > to ensure that they remain unexpected and uncommon; otherwise, they may be > ignored. Use a two-step operation for hardware confirmations and dialogs for > software confirmations. > @@ -97,7 +97,7 @@ about the assumptions you make. > **Forgiveness** > > Design to help users avoid errors and reduce the negative consequences of > -errors any errors made. Recommended methods for achieving design forgiveness > +any errors made. Recommended methods for achieving design forgiveness > include affordances, reversibility of actions, and safety nets. Effectively > designing for forgiveness results in a design needing minimal confirmations, > warnings, and help. > @@ -171,7 +171,7 @@ classes of platforms from embedded systems to massively parallel computers. > > Greater reliance on unique or exotic pieces makes a system harder to > understand, and more intimidating for someone trying to understand it the first > -time. Using standardized, common approaches should be to give the whole system > +time. Using standardized, common approaches should give the whole system > a familiar feeling. This standardization is one of the primary goals of this > document. > > Reviewed-by: Laszlo Ersek <lersek@redhat.com> _______________________________________________ edk2-devel mailing list edk2-devel@lists.01.org https://lists.01.org/mailman/listinfo/edk2-devel
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