This patch joins replay event id and async event id into single byte in the log.
It makes processing a bit faster and log a bit smaller.
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
---
replay/replay-events.c | 36 ++++++++++++++----------------------
replay/replay-internal.h | 29 ++++++++++++++---------------
replay/replay-snapshot.c | 1 -
replay/replay.c | 5 +++--
4 files changed, 31 insertions(+), 40 deletions(-)
diff --git a/replay/replay-events.c b/replay/replay-events.c
index db1decf9dd..7bc9d6c2ff 100644
--- a/replay/replay-events.c
+++ b/replay/replay-events.c
@@ -174,8 +174,8 @@ static void replay_save_event(Event *event)
{
if (replay_mode != REPLAY_MODE_PLAY) {
/* put the event into the file */
- replay_put_event(EVENT_ASYNC);
- replay_put_byte(event->event_kind);
+ g_assert(event->event_kind < REPLAY_ASYNC_COUNT);
+ replay_put_event(EVENT_ASYNC + event->event_kind);
/* save event-specific data */
switch (event->event_kind) {
@@ -220,14 +220,10 @@ void replay_save_events(void)
static Event *replay_read_event(void)
{
Event *event;
- if (replay_state.read_event_kind == -1) {
- replay_state.read_event_kind = replay_get_byte();
- replay_state.read_event_id = -1;
- replay_check_error();
- }
+ int event_kind = replay_state.data_kind - EVENT_ASYNC;
/* Events that has not to be in the queue */
- switch (replay_state.read_event_kind) {
+ switch (event_kind) {
case REPLAY_ASYNC_EVENT_BH:
case REPLAY_ASYNC_EVENT_BH_ONESHOT:
if (replay_state.read_event_id == -1) {
@@ -236,17 +232,17 @@ static Event *replay_read_event(void)
break;
case REPLAY_ASYNC_EVENT_INPUT:
event = g_new0(Event, 1);
- event->event_kind = replay_state.read_event_kind;
+ event->event_kind = event_kind;
event->opaque = replay_read_input_event();
return event;
case REPLAY_ASYNC_EVENT_INPUT_SYNC:
event = g_new0(Event, 1);
- event->event_kind = replay_state.read_event_kind;
+ event->event_kind = event_kind;
event->opaque = 0;
return event;
case REPLAY_ASYNC_EVENT_CHAR_READ:
event = g_new0(Event, 1);
- event->event_kind = replay_state.read_event_kind;
+ event->event_kind = event_kind;
event->opaque = replay_event_char_read_load();
return event;
case REPLAY_ASYNC_EVENT_BLOCK:
@@ -256,18 +252,17 @@ static Event *replay_read_event(void)
break;
case REPLAY_ASYNC_EVENT_NET:
event = g_new0(Event, 1);
- event->event_kind = replay_state.read_event_kind;
+ event->event_kind = event_kind;
event->opaque = replay_event_net_load();
return event;
default:
- error_report("Unknown ID %d of replay event",
- replay_state.read_event_kind);
+ error_report("Unknown ID %d of replay event", event_kind);
exit(1);
break;
}
QTAILQ_FOREACH(event, &events_list, events) {
- if (event->event_kind == replay_state.read_event_kind
+ if (event->event_kind == event_kind
&& (replay_state.read_event_id == -1
|| replay_state.read_event_id == event->id)) {
break;
@@ -276,12 +271,8 @@ static Event *replay_read_event(void)
if (event) {
QTAILQ_REMOVE(&events_list, event, events);
- } else {
- return NULL;
}
- /* Read event-specific data */
-
return event;
}
@@ -289,13 +280,14 @@ static Event *replay_read_event(void)
void replay_read_events(void)
{
g_assert(replay_mutex_locked());
- while (replay_state.data_kind == EVENT_ASYNC) {
+ while (replay_state.data_kind >= EVENT_ASYNC
+ && replay_state.data_kind <= EVENT_ASYNC_LAST) {
Event *event = replay_read_event();
if (!event) {
break;
}
replay_finish_event();
- replay_state.read_event_kind = -1;
+ replay_state.read_event_id = -1;
replay_run_event(event);
g_free(event);
@@ -304,7 +296,7 @@ void replay_read_events(void)
void replay_init_events(void)
{
- replay_state.read_event_kind = -1;
+ replay_state.read_event_id = -1;
}
void replay_finish_events(void)
diff --git a/replay/replay-internal.h b/replay/replay-internal.h
index 59797c86cf..3be2e077ad 100644
--- a/replay/replay-internal.h
+++ b/replay/replay-internal.h
@@ -12,6 +12,19 @@
*
*/
+/* Asynchronous events IDs */
+
+enum ReplayAsyncEventKind {
+ REPLAY_ASYNC_EVENT_BH,
+ REPLAY_ASYNC_EVENT_BH_ONESHOT,
+ REPLAY_ASYNC_EVENT_INPUT,
+ REPLAY_ASYNC_EVENT_INPUT_SYNC,
+ REPLAY_ASYNC_EVENT_CHAR_READ,
+ REPLAY_ASYNC_EVENT_BLOCK,
+ REPLAY_ASYNC_EVENT_NET,
+ REPLAY_ASYNC_COUNT
+};
+
/* Any changes to order/number of events will need to bump REPLAY_VERSION */
enum ReplayEvents {
/* for instruction event */
@@ -22,6 +35,7 @@ enum ReplayEvents {
EVENT_EXCEPTION,
/* for async events */
EVENT_ASYNC,
+ EVENT_ASYNC_LAST = EVENT_ASYNC + REPLAY_ASYNC_COUNT - 1,
/* for shutdown requests, range allows recovery of ShutdownCause */
EVENT_SHUTDOWN,
EVENT_SHUTDOWN_LAST = EVENT_SHUTDOWN + SHUTDOWN_CAUSE__MAX,
@@ -49,19 +63,6 @@ enum ReplayEvents {
EVENT_COUNT
};
-/* Asynchronous events IDs */
-
-enum ReplayAsyncEventKind {
- REPLAY_ASYNC_EVENT_BH,
- REPLAY_ASYNC_EVENT_BH_ONESHOT,
- REPLAY_ASYNC_EVENT_INPUT,
- REPLAY_ASYNC_EVENT_INPUT_SYNC,
- REPLAY_ASYNC_EVENT_CHAR_READ,
- REPLAY_ASYNC_EVENT_BLOCK,
- REPLAY_ASYNC_EVENT_NET,
- REPLAY_ASYNC_COUNT
-};
-
typedef enum ReplayAsyncEventKind ReplayAsyncEventKind;
typedef struct ReplayState {
@@ -83,8 +84,6 @@ typedef struct ReplayState {
uint64_t block_request_id;
/*! Prior value of the host clock */
uint64_t host_clock_last;
- /*! Asynchronous event type read from the log */
- int32_t read_event_kind;
/*! Asynchronous event id read from the log */
uint64_t read_event_id;
} ReplayState;
diff --git a/replay/replay-snapshot.c b/replay/replay-snapshot.c
index 7e935deb15..10a7cf7992 100644
--- a/replay/replay-snapshot.c
+++ b/replay/replay-snapshot.c
@@ -59,7 +59,6 @@ static const VMStateDescription vmstate_replay = {
VMSTATE_UINT32(has_unread_data, ReplayState),
VMSTATE_UINT64(file_offset, ReplayState),
VMSTATE_UINT64(block_request_id, ReplayState),
- VMSTATE_INT32(read_event_kind, ReplayState),
VMSTATE_UINT64(read_event_id, ReplayState),
VMSTATE_END_OF_LIST()
},
diff --git a/replay/replay.c b/replay/replay.c
index cb1b68c46d..f01f79cd38 100644
--- a/replay/replay.c
+++ b/replay/replay.c
@@ -22,7 +22,7 @@
/* Current version of the replay mechanism.
Increase it when file format changes. */
-#define REPLAY_VERSION 0xe0200b
+#define REPLAY_VERSION 0xe0200c
/* Size of replay log header */
#define HEADER_SIZE (sizeof(uint32_t) + sizeof(uint64_t))
@@ -219,7 +219,8 @@ bool replay_has_event(void)
replay_account_executed_instructions();
res = EVENT_CHECKPOINT <= replay_state.data_kind
&& replay_state.data_kind <= EVENT_CHECKPOINT_LAST;
- res = res || replay_state.data_kind == EVENT_ASYNC;
+ res = res || (EVENT_ASYNC <= replay_state.data_kind
+ && replay_state.data_kind <= EVENT_ASYNC_LAST);
}
return res;
}
On 4/22/22 04:53, Pavel Dovgalyuk wrote: > static Event *replay_read_event(void) > { > Event *event; > + int event_kind = replay_state.data_kind - EVENT_ASYNC; Use the enum type. > +/* Asynchronous events IDs */ > + > +enum ReplayAsyncEventKind { > + REPLAY_ASYNC_EVENT_BH, > + REPLAY_ASYNC_EVENT_BH_ONESHOT, > + REPLAY_ASYNC_EVENT_INPUT, > + REPLAY_ASYNC_EVENT_INPUT_SYNC, > + REPLAY_ASYNC_EVENT_CHAR_READ, > + REPLAY_ASYNC_EVENT_BLOCK, > + REPLAY_ASYNC_EVENT_NET, > + REPLAY_ASYNC_COUNT > +}; ... > -enum ReplayAsyncEventKind { > - REPLAY_ASYNC_EVENT_BH, > - REPLAY_ASYNC_EVENT_BH_ONESHOT, > - REPLAY_ASYNC_EVENT_INPUT, > - REPLAY_ASYNC_EVENT_INPUT_SYNC, > - REPLAY_ASYNC_EVENT_CHAR_READ, > - REPLAY_ASYNC_EVENT_BLOCK, > - REPLAY_ASYNC_EVENT_NET, > - REPLAY_ASYNC_COUNT > -}; > - > typedef enum ReplayAsyncEventKind ReplayAsyncEventKind; Merge or move the typedef with the enum definition, to keep them together. > @@ -59,7 +59,6 @@ static const VMStateDescription vmstate_replay = { > VMSTATE_UINT32(has_unread_data, ReplayState), > VMSTATE_UINT64(file_offset, ReplayState), > VMSTATE_UINT64(block_request_id, ReplayState), > - VMSTATE_INT32(read_event_kind, ReplayState), > VMSTATE_UINT64(read_event_id, ReplayState), > VMSTATE_END_OF_LIST() > }, Second change here, are you bumping version at the end and I haven't seen it yet? r~
On 26.04.2022 23:26, Richard Henderson wrote: > On 4/22/22 04:53, Pavel Dovgalyuk wrote: >> static Event *replay_read_event(void) >> { >> Event *event; >> + int event_kind = replay_state.data_kind - EVENT_ASYNC; > > Use the enum type. Ok. >> +/* Asynchronous events IDs */ >> + >> +enum ReplayAsyncEventKind { >> + REPLAY_ASYNC_EVENT_BH, >> + REPLAY_ASYNC_EVENT_BH_ONESHOT, >> + REPLAY_ASYNC_EVENT_INPUT, >> + REPLAY_ASYNC_EVENT_INPUT_SYNC, >> + REPLAY_ASYNC_EVENT_CHAR_READ, >> + REPLAY_ASYNC_EVENT_BLOCK, >> + REPLAY_ASYNC_EVENT_NET, >> + REPLAY_ASYNC_COUNT >> +}; > ... >> -enum ReplayAsyncEventKind { >> - REPLAY_ASYNC_EVENT_BH, >> - REPLAY_ASYNC_EVENT_BH_ONESHOT, >> - REPLAY_ASYNC_EVENT_INPUT, >> - REPLAY_ASYNC_EVENT_INPUT_SYNC, >> - REPLAY_ASYNC_EVENT_CHAR_READ, >> - REPLAY_ASYNC_EVENT_BLOCK, >> - REPLAY_ASYNC_EVENT_NET, >> - REPLAY_ASYNC_COUNT >> -}; >> - >> typedef enum ReplayAsyncEventKind ReplayAsyncEventKind; > > Merge or move the typedef with the enum definition, to keep them together. Ok. >> @@ -59,7 +59,6 @@ static const VMStateDescription vmstate_replay = { >> VMSTATE_UINT32(has_unread_data, ReplayState), >> VMSTATE_UINT64(file_offset, ReplayState), >> VMSTATE_UINT64(block_request_id, ReplayState), >> - VMSTATE_INT32(read_event_kind, ReplayState), >> VMSTATE_UINT64(read_event_id, ReplayState), >> VMSTATE_END_OF_LIST() >> }, > > Second change here, are you bumping version at the end and I haven't > seen it yet? I'm bumping only REPLAY_VERSION which will prevent usage of the wrong vmstate.
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