This really helps with lockstep although its super slow on big jobs.
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
---
contrib/plugins/lockstep.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/contrib/plugins/lockstep.c b/contrib/plugins/lockstep.c
index 761bcdf363..353bf12dfb 100644
--- a/contrib/plugins/lockstep.c
+++ b/contrib/plugins/lockstep.c
@@ -14,7 +14,8 @@
* particular run may execute the exact same sequence of blocks. An
* asynchronous event (for example X11 graphics update) may cause a
* block to end early and a new partial block to start. This means
- * serial only test cases are a better bet. -d nochain may also help.
+ * serial only test cases are a better bet. -d nochain may also help
+ * as well as -accel tcg,one-insn-per-tb=on
*
* This code is not thread safe!
*
--
2.39.2