On Fri, 5 Jul 2024 at 11:48, Alex Bennée <alex.bennee@linaro.org> wrote:
>
> This really helps with lockstep although its super slow on big jobs.
>
> Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
> ---
> contrib/plugins/lockstep.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/contrib/plugins/lockstep.c b/contrib/plugins/lockstep.c
> index 761bcdf363..353bf12dfb 100644
> --- a/contrib/plugins/lockstep.c
> +++ b/contrib/plugins/lockstep.c
> @@ -14,7 +14,8 @@
> * particular run may execute the exact same sequence of blocks. An
> * asynchronous event (for example X11 graphics update) may cause a
> * block to end early and a new partial block to start. This means
> - * serial only test cases are a better bet. -d nochain may also help.
> + * serial only test cases are a better bet. -d nochain may also help
> + * as well as -accel tcg,one-insn-per-tb=on
> *
> * This code is not thread safe!
> *
> --
> 2.39.2
>
Reviewed-by: Manos Pitsidianakis <manos.pitsidianakis@linaro.org>